Anthony Garcellano
Anthony Garcellano
Environment Artist
Seattle, WA, United States of America

Summary

10+ years focused on games or on 3D/game related titles.

Game Titles:
Gravastar - PC/Console (in-development)
Headliner: NoviNews - PC (2018)
Fiesta Fenzy AR - iPhone/Android (2018)
Desert Bus VR (2017)
LawBreakers (2017)
Arrival: Village Kasike - iPhone (2012) - Raindrop Games
Kelvin's Space Ranch - iPhone (2010) - Incubator Games
SPA 124th -iPhone (2010)
ModNation Racers PSP (2010)
MLB 2010: The Show (2010)
MAG (2010)
Fat Princess (2009) - Patch Update
It's Your Choice - Web (2009)
Blitz: The League II (2008)
TNA Impact! (2008)

Film Titles (Stereoscopic 3D Conversion):
The Amazing Spiderman 2 (2014)
Enchanted Kingdom 3D (2014), Documentary
The Smurfs 2 (2013)
Man of Steel (2013), *Credited
Oz the Great and Powerful (2013)
Top Gun (3D version - 2013), *Credited
The Little Mermaid (3D version - 2013)
The Amazing Spider-Man (2012)
The Smurfs (2011)
Transformers 3: Dark of the Moon (2011)
Priest (2011)
The Green Hornet (2011)

Additional Work:
Opex Training Simulation (2017) - Threat Tec LLC
CH-47 Part Assembly (2016) - Vertex Solutions
SOF-P Weapon Assembly (2016) - Vertex Solutions
Stryker Training App (2015) - Vertex Solutions
Out of Focus (2012), Short Film - Three Horizons Productions, LLC
The Cow Who Wanted to Be a Hamburger 3D (2011), Short Film

Organized the San Diego Game Art & Design Meetup Group
(September 2011- September 2014)
Supporter of the Seattle Indies game development group.

Work Featured
Polycount Profile Polycount, Monthly Recap, February 2017 – Rainbow Six Siege Fan Art Scene: https://polycount.com/discussion/184256/polycount-recap-february-2017
Artstation ProfileArtStation, Picks Section, 2015 – Undertaker’s Throne & Tileable Rock Wall Materials | Sculpt/Paint

Skills

CompositingDigital PaintingDigital SculptingEnvironment ModelingHard Surface ModelingProp ModelingTexturingPBR TexturingTexture Baking

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
xNormal
xNormal
UVLayout
UVLayout
Knald
Knald

Productions

  • Headliner2
    • Video Game
      Headliner: NoviNews
    • Year
      2018
    • Role
      Game Tester
    • Company
      Unbound Creations
  • Fiestafrenzy
    • Mobile Game
      Fiesta Frenzy AR
    • Year
      2018
    • Role
      Freelance 3D Artist
    • Company
      Terra Reality
  • Projects dbvr
    • Video Game
      Desert Bus VR
    • Year
      2017
    • Role
      Freelance 3D Artist
    • Company
      Dinosaur Games
  • Lawbreakers ps4
    • Video Game
      LawBreakers
    • Year
      2017
    • Role
      Freelance 3D Artist
    • Company
      Boss Key Productions
  • Ch 47
    • Mobile Game
      CH-47, Parts Assembly
    • Year
      2016
    • Role
      Game Artist II
    • Company
      Vertex Solutions/Adayana Government Group
  • Sof p
    • Mobile Game
      SOF-P, Weapons Assembly
    • Year
      2016
    • Role
      Game Artist II
    • Company
      Vertex Solutions/Adayana Government Group
  • Adayana stryker
    • Mobile Game
      Stryker, Training Application
    • Year
      2015
    • Role
      Game Artist II
    • Company
      Vertex Solutions/Adayana Government Group
  • The amazing spider man 2 %28film%29 poster 001
    • Movie
      The Amazing Spider-Man 2, 3D
    • Year
      2014
    • Role
      Stereo Compositing Artist
    • Company
      Legend 3D
  • Images
    • Movie
      Man of Steel, 3D
    • Year
      2013
    • Role
      Stereo Compositing Artist (Credited)
    • Company
      Legend 3D
  • Mv5bmjmyotm4mdmxnv5bml5banbnxkftztcwnjiynzexoa  . v1
    • Movie
      The Amazing Spider-Man 3D,
    • Year
      2012
    • Role
      Stereo Compositing Artist
    • Company
      Legend 3D
  • T3 imax one sheet final
    • Movie
      Transformers: Dark of the Moon, 3D
    • Year
      2011
    • Role
      Stereo Compositing Artist
    • Company
      Legend 3D
  • Raindrop
    • Mobile Game
      Arrival: Village Kasike
    • Year
      2012
    • Role
      Additional 3D Animation (2010)
    • Company
      Raindrop Games
  • Kelvinspaceranch
    • Mobile Game
      Kelvin's Space Ranch
    • Year
      2010
    • Role
      Freelance 3D Animator
    • Company
      Incubator Games
  • Spa124
    • Mobile Game
      SPA 124th
    • Year
      2010
    • Role
      Freelance 3D Artist
    • Company
      Armistice Games
  • Modnation racers psp us esrb final
    • Video Game
      ModNation Racers PSP
    • Year
      2010
    • Role
      Artist Intern
    • Company
      Sony Computer Entertainment America
  • Mlb 10 the show
    • Video Game
      MLB 10: The Show
    • Year
      2010
    • Role
      Game Tester (via Nelson Staffing)
    • Company
      Sony Computer Entertainment America
  • Mag %28video game%29
    • Video Game
      MAG
    • Year
      2010
    • Role
      Game Test Analyst, Playtests (via Nelson Staffing)
    • Company
      Sony Computer Entertainment America
  • Untitled
    • Video Game
      Fat Princess PSN
    • Year
      2009
    • Role
      Game Tester (via Nelson Staffing)
    • Company
      Sony Computer Entertainment America
  • Efm
    • Video Game
      It's Your Choice
    • Year
      2009
    • Role
      Texture Artist Intern
    • Company
      E Factor Media
  • Blitz   the league ii coverart
    • Video Game
      Blitz: The League II
    • Year
      2008
    • Role
      Game Tester
    • Company
      Midway Games
  • Ps3box
    • Video Game
      TNA Impact
    • Year
      2008
    • Role
      Game Tester
    • Company
      Midway Games

Experience

  • Environment Artist at Hardsuit Labs
    Seattle, WA, United States of America
    May 2017 - Present

  • Freelance 3D Artist at Studio ATMA
    Seattle, WA, United States of America
    January 2018 - May 2018

    Title: Gravastar (PC, in-development)

    - Created 4 weapons and 8 rock cliff meshes for the J-RPG inspired game Gravastar.

    - Supported their booths a bit at the iFest 2018 event in May 2018, MiX and SiX during PAX, in September 2018, leading to me helping them out again for one more task.

  • Freelance 3D Artist at Terra Reality
    Bellevue, WA, United States of America
    August 2017 - November 2017

    Fiesta Frenzy, AR (iPhone/Android)

    - Created 3D assets, polished existing models, with additional animations.

  • Freelance 3D Artist at Dinosaur Games
    Austin, TX, United States of America
    April 2017 - May 2017

    Desert Bus VR (a Penn & Teller remake under Gearbox Software)

    - Textured the interior of the Desert Bus bus and created a few additional props.

    - Cleaned up and optimized existing assets/textures to fit within the project.

  • Freelance 3D Artist at Dinosaur Games
    Austin, TX, United States of America
    September 2016 - September 2016

    View Dynamic Glass VR Demo, for Groove Jones.

    - Created realistic props for two offices that was developed in Unreal Engine 4.

    - Cleaned up and optimized existing assets/textures to fit within the project.

  • Freelance 3D Artist at Boss Key Productions
    Raleigh, NC, United States of America
    August 2016 - August 2016

    Title: LawBreakers (PC/PS4)

    - Worked on the computer kiosk, in the Reactor Map, where players can use for cover.

  • Game Artist II at Vertex Solutions
    Urbana, IL, United States of America
    October 2014 - January 2016

    Formerly Adayana Government Group.

    - Modeled hard-surface parts used in vehicles/aircrafts for military training simulations.

    - Utilized NGRAIN to create animations, tutorials, and to have the models viewable for the client.

    - Built each piece in either Maya or Max, using photo references from the client.

    - Participated in a reference gathering at a military base in Tacoma, WA.

    Projects:

    CH-47 Part Assembly

    SOF-P Weapon Assembly

    Stryker Training App

  • Stereo Compositing Artist at Legend 3D
    Carlsbad, CA, United States of America
    October 2010 - February 2014

    - Converted 2D films to stereoscopic 3D using proprietary software and Nuke.

    - Applying updated techniques in compositing; painting, rotoscoping, color correction, etc.

    - Additional Work: Coke Zero Commercial (2013), Mortal Kombat Legacy: Season 2 Trailer

    Titles:

    The Amazing Spiderman 2

    Enchancted Kingdom 3D (BBC Documentary)

    The Little Mermaid 3D

    The Smurfs 2

    Man of Steel

    Oz: The Great and Powerful

    The Amazing Spiderman

    Top Gun 3D

    The Smurfs

    Transformers: Dark of the Moon

    Priest

    The Green Hornet

  • Freelance 3D Artist at Armistice Games
    Middletown, NY, United States of America
    October 2009 - October 2011

    Titles: SPA 124th (iPhone) - Released on May, 2010

    Crosses vs Cockades, The Red Baron, Vin Fiz (side-project)

    - Created WWI aircrafts for the Aerodrome Series, a series of games for the iPhone/iOS.

  • Game Tester (via Nelson Staffing) at Sony Computer Entertainment America
    San Diego, CA
    November 2009 - August 2010

    - Performed test cases on first party titles for the PS3 before they’re released.

    - Worked on test cases in a team of 10-12 testers on separate titles.

    - Demonstrated major test bugs to developers if they would still exist on each updated build.

    - Moderated and tested various online titles for the PS3, PS2, and PSP in the Online Support team.

    Titles:

    Fat Princess (PS3, Patch)

    MLB 2010: The Show (PS3, Credited as a Contingent Tester)

    MAG (PS3, Playtests, and moderation)

  • Artist Intern at Sony Computer Entertainment America
    San Diego, CA, United States of America
    July 2009 - October 2009

    - Optimized assets and textures to a lower resolution.

    - Collaborated with Senior Artists in recreating race tracks, environments, props, and LOD's.

    - Applied taunt animations from a high-poly character rig to a low-poly version.

    - Participated in recording live movements to rotoscope first pass animations in Motionbuilder.

  • Texture Artist Intern at EFM Agency
    San Diego, United States of America
    March 2009 - March 2009

    Previously E-Factor Media, now Experiences for Mankind, or EFM Agency.

    - Worked on an educational web game for the California Council on Economic Education.

    - UV mapped and textured low-poly buildings using a set of color palettes used in the game.

    - The game was awarded the Adobe 2009 MAX Honorable Mention Award in Social Responsibility.

  • Game Tester at Midway Games - San Diego
    San Diego, CA, United States
    April 2008 - July 2008

    - Focus tests and gameplay tests, in single-player mode and multiplayer with a group.

    - Gave feedback and requests on the gameplay features at the end of each test session.

    - These test sessions were on an on-call basis.

    Titles:

    TNA Impact! (PS3/Xbox 360/Wii)

    Blitz: The League II (PS3/Xbox 360)