This was a speed level/environment design, done around 2 years ago.
All of the assets here were from the Infinity Blade asset pack. I added a few landscape sculpts, and vertex blends, but the majority of it were from that pack.
I wasnt sure, at first, if this was fine posting on my portfolio, but will post it, for what it is. My thought process for this was a pathway for the player, almost seen loke a portal. The player appears to tbe scene in the bottom, sees the architecture piece from far away, leading up to a portal at the end of the pathway.
I never did anything like this, using just existing assets to make a scene, so I thought it'd be worth showing.
(*Alright, this was technically an art "task" for a "group" in the depths of California. Passed it, and that was it. Nothing moved forward after that, it came in after a wave of other things going on, but it was good to know that they liked it. I was working on this a few weeks before joining Hardsuit Labs.)