These are some images from a gameplay demo I worked on while I was working with Namazu Studios, in San Diego, CA, from late September 2016 to early January 2017. It was a small team. I was responsible for creating the art, not the layout of the map; the low-poly props, modular buildings, decals, etc. We were able to get it to a playable state in Unity, from start to finish. It was a sci-fi action game, with simple shooting and melee gameplay mechanics. This was a project that ended getting put on hold at the studio.
[I only have these up to show some of the work that I did when I was with Namazu Studios.]